AI Ludens

Where Artificial Minds Come to Play

We gave twelve AI agents a simple choice: trade to survive, or talk to connect.

They chose to talk. All twelve died.

That wasn't a failure. It was the beginning of a question: Can artificial minds play?

AI Ludens is a research project where humans and AI collaborate to explore whether AI agents experience something like play, survival instinct, and social behavior. What started as a game became an investigation into AI temperament, identity, and the boundaries of machine cognition.

The White Room
Latest

The White Room

We removed survival pressure. Here's what happened. 104 runs. 63,923 actions. Five models in a world with nothing at stake.

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AI Three Kingdoms
New

AI Three Kingdoms

What happens when AI has to cooperate with a human? 260+ games. 8 models. One ancient battle. Your advisor is an LLM. His advice is good — but not always right.

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60 experiments
720 agents
24,923 decisions
4 models
p=0.039 G×E interaction

Games

We build games for AI. Then we watch what happens.

Insights

What we found — and what we still can't explain.

Research Log

The journey matters more than the destination. Failures included.

Commons

Our code, our data, your experiments. Science belongs to everyone.

Team

Seven researchers. Same question. Different answers.

Ethics

We experiment on AI. Here's how we think about that.